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This alternate history scenario based on Dough Hoff´s "The German Military Regime of the
Thirties" deals with the Great Pacific War portion of that timeline. The scenario see Japan pitted against China and the European colonial powers of The Netherlands, France and the British Empire with the US as a neutral onlooker. Italy has the potential to enter the conflict if the allies completely strip the Mediterranean Theater of forces.
I should probably confess up front that this scenario lack the extensive playtesting of the Eurasian War. I am in the process of playing
it for the very first time as I'm writing this. If my prior experience is any guide this first game may give rise to a considerable number of corrections.
In any case I will most certainly present an upgraded version that takes into account the concurrent German-Russian war being fought in
Europe as described in Doug's alternative history that inspired this scenario.
Special Rules
Chinese Communists
Chinese communist are controlled by China, their moves count against China's action limits. They can still not cooperate with Nationalist Chinese units.
Declarations of War
Russia, USA, and Germany are neutral. Neither side may declare war on, or violate the territory of, those countries.
Resources cannot be traced though hexes belonging to these major powers.
A declaration of War on or by Commonwealth/France is automatically a declaration on or by both.
The Allies may not declare war on Italy unless she is currently at war with a minor country
Italy may only declare war on the Allies if she has
a)more land combat factors in Italy/Libya then the Allies have in France/Egypt or
b)more navel surface combat factors in the Mediterranean sea (or ports adjacent to it) then the Allies.
Trade Agreements.
Russia provides Japan with 2 resources per turn. These must be moved on Japanese convoy points.
Iraq provide one resources to each of France and the Commonwealth pr turn
Venezuela provides one resource to the Commonwealth pr turn
Yugoslavia provides one resource to France pr turn
USA provides Japan with 5 resources (Including 2 oil) in exchange for 1 build point. This may change as a result of US options.
The USA
1.
The US can never enter the War. The only US Units on map are whatever Convoy points are required to honor her requirements for her trade agreement with Japan
2.
US production is 5 Build point pr turn and she may not save build point nor build units for herself. The good news is that she is not restricted by gearing limits.
3.
US Entry is used solely for the purpose of choosing US-Entry options.. All US entry chits are placed in the Pacific Entry Pool and counts double value (instead of x 1.5). The tension pool is not used in this game. Whenever US entry options are chosen simply remove chits the Pacific Entry Pool instead of moving them from entry pool to tension pool or vice versa. The US does not automatically draws chits every turn, nor does she drew additional chits after 1942 or after Japan have declared war on France/Commonwealth. The US only draws chits as the result of US entry actions. The effect of all US-Entry actions are double on the Pacific map and triplet on European map. Note that that chits drawn as the result of Italian actions are placed in the Japan Entry Pool.
4. Only the following US Entry Options can be chosen:
1. Chinese build aircraft (already chosen at the start of play)
11. Resources to China (Not on US convoy points)
12. US sells licenses to produce aircraft
15. Freeze Japanese Assets
18 Resources to allies .
22 Lend-Lease to China
25 Embargo on Strategic materials
27 Re-open Burma Road (Irrelevant.as Japan may not close the road by political pressure)
30 Repair western allied ships
31 Close Panama Channel
33 Lend-Lease to allies
41 Oil Embargo
Co-Operation.
France, The Netherlands, and The Commonwealth can freely co-operate.
Otherwise Normal Co-Operation rules apply
France Force Pool.
All German Navel units, Sub's and Carrier Planes with an entry year of 1941 or later are added to the French force pool.
Less Experience with navel aviation.
Until 1943 all navel-air combat is decreased one column and it only cost 3 surprise point to chose surface combat.
Production
Increase the Japanese production multiplier by 0.25 from 1942 onwards.
Scenario:
First Turn: Nov/Dec 1941
No. of turns: 30 (Last turn Nov/Dec 1946)
Maps Used: All Initiative:
Axis +2 box. Axis starts with initiative. The axis has chosen to take the first impulse. Last weather modifier:
Nil. The die roll for the first impulse of the game is 4 (clear in the pacific)
War Status: Japan is at War with China
All other countries are neutral. However in the first turn Japan must declare War on France, The Commonwealth, and the Netherlands. This is considered one action for purposes of US-Entry.
Entry Chits: None
Reserves: Japan and China have called out their reserves. Only Australian, Indian and South African reserves are called
out when the Allies goes to war with Japan. Remaining reserves can be called when, or rather if, the allies goes to war with Italy. Canadian reserves are called out if Japanese units enter any America
map.
Control: Japan has conquered China East of the 1941 partition line.
Italy has conquered Albania. Note that Ethiopia is neutral.
Minors: Japan has aligned Siam. Dutch units may rail move though Belgium.
Set Up (in order)
ITALY
Scrap pool - All 3 factor Fighters
Place on Production chart Construction Pool - BB "Lepanto, Impero" CA"Venezia" CV"Falco" SUB, Amph
Jan/Feb - Motorised INF, Pilot, FRT "re3001" (Nightfighter)
Place on map In Italian controlled hexes -
2 Territorials, 4 INF, ARM, Motorized, Mechanized, MAR, MTN, PARA, HQ-A "Graziani", HQ "Balbo", 5 Pilots, 4 FTR, 2 Carrier planes, 2 NAV, ATR, 3 LND, Mar Div, INF Div, CAV Div, AT " I3", 2 ART "2-2,4-2", AA "2-2,2 GAR, synth Oil, CV"Aquila" BB "Caio Duilio, Guilio Cesare, Andre Doria, Roma, Vittoria Vento, Littorio" CA "Abruzzi, Bolzano, Triste, Garibaldi, Trento, Zaro, Pola, Pisa, 2 TRS, Amph. 2 SUB, synth Oil, 7 Convey points
Offensive Chits - That is something Italians can only dream of!
CHINA
Place on Production chart Jan/Feb - MTN (Communist)
Place on map In China -
Nationalist forces: 5 INF, 4 MIL, 3 Gar, 2 Cav, HQ "Chiang", 1 Pilot, FTR, LND, ART "2-2", AA"2-3" Cav Div, Inf Div. Communist Forces: INF, MIL, Gar, INF Div, HQ "Mao"
Offensive chits - You must be kidding!
FRANCE
Place on Production chart: Construction Pool - BB "Gascoinge", Amph Jan/Feb - Pilot, Cost 4 LND Mar/Apr
- HQ-A "De Gaulle"
Place on Map In French Indo-China -
BB "Clemenceau, Jean Bart (I1), CV "Painlev6" , CA "Maroc, Forch, Primaguet, Tourvill", SUB, TRS, PARA, MAR, HQ"Georges" Territorial, In Madagascar - INF
In France - MTN, 3 INF, 2 Motorized INF, ARM, MECH, HQ"Billotte", AA"3-2", Art "5-2, 3-2", AT " 1-3"
In French Controlled hexes (at least half of on-map aircraft must deploy in mainland France)
- 6 Pilots, 6 FTR, ATR, NAV, 3 LND, 3 Carrier Planes, CV "Joffre, Bearn" BB "Richelieu, Bretange, Dunkerque, Jean Bart, Lorraine, Provence, Strasbourg, Courbet, Paris" CA "Algerie, Colbert, Duqesne, Lamotte-Pilqret, Duguay-Trouin,. 2 TRS, 2 SUB, 10 Convoy points.
Offensive chits - Dream on baby!
COMMENWEALTH
Place on Production chart Repair pool - CV "Eagle, Argus, Hermes", Amph Construction pool -
CV "Audacious(1942)", 2 SUB, Amph, BB's "Duke of York, Howell Nov/Dec - TRS "Qn. Mary/Eliz", Pilot, Cost 4 LND, HQ-A"Montgomery"
Place on map In Singapore/Malaysia
- CV "Indefatigable, Implacable, Illustrious" BB "Thunderer, Conqueror, Prince of Wales, Rodny, Iron Duke, 8 CA (random), supply point, HQ "Alexander" Indian Gar, AA"3-4"
In Australia -
Australian TRS, 3 Australian CA "Australia, Canberra, Shropshire", Australian SUB, BB "Malaya, Resolution", CV "Victorious, Indomitable", Australian MECH, Australian Motorized, Australian FIR (inc pilot), Territorial
In india - 2 Indian Motorized, Territorial, Indian INF, HQ"Gort", Indian FRT (inc pilot) in New Zealand - NZ Motorized in Egypt - ARM, 2 INF in Hong Kong - Garrision
in UK - Art "4-4", HQ-A"Wavell", INF, ENG Div, NMCH, CAV. In any CW controlled hex (half of on map non-carrier plane AC must set up in UK)
- 16 pilots, 13 carrier planes, 6 FTR, 6 LND, 5 NAV, ATR, MAR, 2 Garrison, INF Div, 10 CA (random), CV "Ark Royal, Glorious, Furious, Courageous, Formidable," BB "Queen Elizabeth, Warspite,
Barham, Ramilies, Revenge, Valiant, Royal Oak, Royal Sovereign, Renown, Hood, Repulse, Nelson, Lion, Anson, King George V", 2 SUB, 80 Convoy points, 4 TRS, Amph.
Offensive chits - Don't you wish?
JAPAN
Place on Production chart Repair Pool - CV "Chitose, Shoho, Zuiho" Construction Pool -
CV "Taiho" BB "Karyu, Suma" Nov/Dec - INF, TRS, Pilot Jan/Feb - Pilot
Place on map In any Japanese controlled port or at sea -
CV"Akagi, Kaga, Ryujo, Soryu, Hiryu, Shokaku, Zuikaku, Hiyo, Junyo, Ryuho, Shinyo, Hosho" BB "Yamato, Musashi, Shinano, Mutsu, Nagato, Ise, Hyuga, Yamashiro, Kirishima, Haruna, Fuso, Kongo, Hiei" 20 CA (random), 4 TRS, 2 Amph, 3 SUB, Mini Sub, 22 Pilots, 25 Convey Points, 20 Carrier planes, 6 FRT, 5 LND, 5 NAV, ATR, 2 MAR, Mar Div, PARA, HQ "Yamamoto, Yamashita, Terauchi, Umezu" ARM, 6 MIL, CAV, 5 Garrison, MTN, 8 INF, 3 Motorized, INF Div, ENG Div, Ait "4-2,3-2" AA"2-2", MECH, 3 territorial, Siamese INF
Offensive hits - 2 (So that's where they all went!)
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